Halloween Update 10/31/2020
I am so excited to share with you what happened in the last three weeks, and the great progress we made on UI and player experience. We have a technical artist and two interns joined our development team. They will help us build a better game.
Join our Discord Channel https://discord.gg/VVeMfSE for game testing and the latest update.
I am so excited to share with you what happened in the last three weeks, and the great progress we made on UI and player experience. We have a technical artist and two interns joined our development team. They will help us build a better game.
Gameplay
- Consumables are added to the game to recover health of ships and We added an easy to access circular menu. Press/Hold 4 to use.
- Players can now manually reload (Press R) for weapons, so they can decided when to reload the weapons.
- We changed how missile works in our game. Now missile starts slow and gradually build up speed. and it has a real missile model.
- Enemy ships health and shield are hidden from players. But the brightness of the shield and the smoke came out of the ship will roughly indicates ships health.
- Show Total number of players and total kills on the right corner
- Now players can switch ships freely in spectator mode by pressing Z.
Graphics and UX
- Redesigned a fresh UI completely.
- Updated the mini-map to display teammates
- Friendly ships now have aura under them that matches their status on left bottom corner
- Added ship detail screen to show upgrades and detailed statics.
- Added In Game Pause Menu
General
- Introduced players progression. Experience, coins, ship unlocks. (In progress)
- We added Facebook Login.
Quality of Life
- We improved assets loading and put them at the beginning of loading websites.